Skip to content
AxiomLogicaSearch
Category

AI & ML

All about AI and Machine Learning, Latest articles, advances in domain.

All articles

What UniComp found about pruning, distillation, and quantization in modern LLM compression
AI & ML

What UniComp found about pruning, distillation, and quantization in modern LLM compression

UniComp finds a consistent 'knowledge bias' across compression — factual recall is relatively preserved while reasoning, multilingual, and instruction-following degrade — but task-specific calibration can recover up to 50% of pruned-model reasoning performance, with quantization offering the best overall performance-efficiency trade-off.

19 min read
The orchestration of multi-agent systems: how planning, policy, and communication fit together
AI & ML

The orchestration of multi-agent systems: how planning, policy, and communication fit together

A robust multi-agent control plane splits planning, policy, communication, memory, observability, evaluation, and governance into separate building blocks — which Microsoft’s reference architecture and A2A both position as the scalable way to coordinate specialized agents — but the model deliberately stays framework-agnostic and caps connected-agent depth to avoid uncontrolled agent trees.

28 min read
AI & ML

Engineering the Quantized Johnson-Lindenstrauss (QJL) Transform for Distributed Inference

By utilizing the Quantized Johnson-Lindenstrauss (QJL) transform for KV cache compression, engineers can achieve a 5x reduction in VRAM utilization for long-context LLM inference without the overhead of storing traditional quantization constants, provided the implementation is tuned for the specific hardware-native CUDA kernel constraints.

18 min read
AI & ML

Architecting Scalable Agentic Workflows with FaaS-Hosted MCP Servers

By decoupling MCP server logic from the LLM orchestrator using distributed FaaS endpoints, engineers can reduce infrastructure idle costs by up to 40% compared to monolithic deployments, provided they implement sub-50ms gRPC/HTTP cold-start optimization strategies.

19 min read
AI & ML

Evaluating 3D Gaussian Splatting (3DGS) for Real-Time Robotics Navigation

By transitioning from implicit NeRF-based motion deblurring to 3D Gaussian Splatting with Bézier SE(3) trajectory modeling, robotics engineers can achieve real-time rendering speeds (30+ FPS) while simultaneously solving motion-blurred input artifacts, provided they can accommodate the integration of event camera streams for pose estimation.

15 min read

The weekly brief.

One email each Sunday with what we tested, what we'd buy, and what to skip. No filler.